![]() Give us an overarching human villain for the next two games. It’s good to give us answers, as long as they provide new questions. And final game focused on defeating the moons. One game about overcoming the immediate fallout of Awakening, reuniting, and hopefully at the end finding some hope for defeating the moons. Give us 2 more games for a natural flowing narrative. Those could be good if not over-relied on. I’d make an exception for crouching and noise-based stealth. Keep all the lore from DS3, revert the gameplay changes. She’s a hard egg, a survivor, and a person of action. Give Ellie her old haircut back, together with her practical fashion choice and Plasma Cutter. ![]() There are things to do, machines to fix, life to live and nightmares to be had after the horror is over. The “Heroic Sacrifice” trope is way overdone, and has cheapened immensely. ![]() I won’t be laconic, but for the sake of anyone reading this, I will try to be readable at least. ![]()
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